Programmer

Originally from the rough and tumble streets of Chicago, I became interested in programming early in life. My deep seeded love of video games lead me to spend much of my free time throughout high-school honing my craft through small game projects. Eventually, I decided to elevate my hobby into a full time career by spending the next several years learning advanced programming techniques in Rendering, AI, and other generalist programming skills.

After graduating at the top of my class from Tribeca Flashpoint Media Arts Academy, I landed this sweet job at Graphite Lab in Saint Louis, where I spend a lot of time making games about runaway trains and rolling dough-balls (among other things.)

A brief list of my favorite games would include Metal Gear Solid, Crash Bandicoot, Twisted Metal, Oddworld, Silent Hill, and Persona 4. I continue to advance my knowledge of the programming arts and look forward to the challenges that lay within the hive.