September 2017

Dev Log | Wii U Release Date: September 28, 2017

By |September 11th, 2017|Categories: Hive Feed, Hive News|

Attention Jumpers! More news incoming from the H.S.A! The Hive Jump team at Graphite Lab has made progress since the last update! More info below! Jumpers! At the Ready! Hive Jump will release on Wii [...]

August 2017

BOOM! Wii U Approved! PAX, XPO and more!

By |August 18th, 2017|Categories: Hive Feed|

We've got AMAZING news from the H.S.A! The Hive Jump team at Graphite Lab has made progress since the last update! More info below! Wii U fans: Load up. You are shipping out! Our last [...]

July 2017

Wii U Update, Physical Rewards, Hot Co-op Press!

By |July 18th, 2017|Categories: Hive Feed|

We've got QUICK news from the H.S.A! The Hive Jump team at Graphite Lab has made progress since the last update! More info below! Wii U fans: We're back in review...wait...wut? Our last update explained [...]

June 2017

Dev Log | Wii U fans: We’re back in review.

By |June 1st, 2017|Categories: Hive Feed|

We've got QUICK news from the H.S.A! The Hive Jump team at Graphite Lab has made progress since the last update! Read below for some news regarding Wii U progress! Wii U fans: We're back [...]

May 2017

Dev Log | Wii U Update, Physical Rewards, Indy Pop Con!

By |May 3rd, 2017|Categories: Hive Feed|

Attention Jumpers! We've got news from the H.S.A! The Hive Jump team at Graphite Lab has been keeping busy since the last update. Read below for some news regarding Wii U progress, physical rewards and [...]

February 2017

Dev Log | Wii U Mini-Map Sneak Peek!

By |February 15th, 2017|Categories: Hive Feed|

Attention Jumpers! We've got another juicy update coming your way! The team is still hard at work on Hive Jump and working to deliver the game to our Wii U backers in Q1 2017 and [...]

January 2017

Dev Log | Hive Jump at PAX South 2017 + Soundtracks!

By |January 25th, 2017|Categories: Hive Feed|

Attention Jumpers! It's been a hectic week since launch, but we definitely owe our loyal Jumpers another update. We're going to cover 3 things: Delivery of the Hive Jump Soundtrack We're going to PAX South! [...]

Dev Log | Hive Jump Release on Steam!

By |January 18th, 2017|Categories: Hive Feed|

Attention Jumpers! Hive Jump launched on Steam today! It's been as hectic as a hive at good ol' Graphite Lab today. The team shouted about the launch all day, responded to launch day bugs (of [...]

Dev Log | Hive Jump launches on Steam 1/18/2017

By |January 11th, 2017|Categories: Hive Feed|

Attention Jumpers! The time has come to take the fight to the bugs! For months, our early access recon forces have scouted hives and tested the might of the enemy. It’s finally time for humanity [...]

December 2016

Dev Log | Speed Run Challenge, Endless Challenge

By |December 23rd, 2016|Categories: Hive Feed|

Jumpers! Happy holidays! Hope you all enjoy the 25% sale we're running on Steam! 😉 We've been extremely busy this last month getting Hive Jump close to content complete, fixing many bugs both large and [...]

FULL STEAM RELEASE – JANUARY 18TH

By |December 1st, 2016|Categories: Hive Feed|

ATTENTION JUMPERS, Three years have passed since we began working on Hive Jump, and a full year and a half since this successful Kickstarter. During this time we've taken Hive Jump from a nascent idea [...]

November 2016

Dev Log | Steam Awards, Campaign Mode, UI Improvements!

By |November 23rd, 2016|Categories: Hive Feed|

We’re receiving a large data-burst from J.U.M.P. Corps Headquarters! The war effort is reaching apex, and there’s a lot of recent developments to share. In this update: Steam Awards Single Player Campaign Steam Achievements PAX [...]

Dev Log | Bug Fixes, Game Balancing, Achievements!

By |November 19th, 2016|Categories: Hive Feed|

Jumpers! We've been hard at work squashing bugs and getting the game balanced and ready for the introduction of Campaigns and the Queen boss fight! Also, you'll see we've added a few achievements to the [...]

October 2016

Feature: Graphite Lab & Hive Jump

By |October 26th, 2016|Categories: Hive Feed|

https://www.youtube.com/watch?v=LlwBoK7qxuY Check out this behind-the-scenes feature about Graphite Lab and Hive Jump. We're getting closer to our full release on Steam and coming soon to Wii U! Hive Jump on Steam Early Access: https://lnkd.in/ec2BakF Thanks [...]

Dev Log | Ambush Encounters, Multiplayer Improvements

By |October 2nd, 2016|Categories: Hive Feed|

Jumpers! The bugs are getting smarter, and they're creating ambush rooms in their hives to trap your soldiers in! If you get ambushed, you'll have to hold out for a few minutes and defeat the [...]

September 2016

Dev Log | New Enemy! Stream Schedule! Hardware Settings! Bug Fixes!

By |September 24th, 2016|Categories: Hive Feed|

Jumpers! We're continuing to add content to the game, fix bugs, and work on stabilizing multiplayer. Expect this update to roll out momentarily! Something we're working on, but haven't been able to properly fix yes, [...]

Dev Log | Lurker Aliens, Online MP, Steam Build Notes!

By |September 11th, 2016|Categories: Hive Feed|

Attention Jumpers! Another big thanks for your unwavering support over the years! Hive Jump continues to get better and better every day we get to work on it, and we're launching updated builds almost every [...]

August 2016

Dev Log | Steam Online Co-op 8/31! Wii U, Mac, Linux Progress!

By |August 26th, 2016|Categories: Hive Feed|

Attention Jumpers! Get your weapons ready because Steam Online Co-op is finally meeting our expectations and is ready to launch next week: Wednesday August 31 10AM! Don't jump alone! Make friends and blast bugs! We've [...]

Dev Log | Leaderboards, Bug Fixing, MP Progress!

By |August 19th, 2016|Categories: Hive Feed|

New Steam Build! We've got a new steam build posted with some swanky new features and fixes! Read on! (Special note for users with high frame rate monitors below, too!) Steam Build Notes | Build [...]

Dev Log | Healers, EUV Light, and more!

By |August 7th, 2016|Categories: Hive Feed|

Attention Jumpers! A big thank you to all of you who have claimed your Steam Keys and left us positive reviews! Every little bit helps us achieve our mission of finishing this game strong! In [...]

July 2016

Dev Log | Updates, Bug Fixes, Reviews and Guides!

By |July 30th, 2016|Categories: Hive Feed|

Attention Jumpers! What a rush it has been! Response has been overwhelmingly positive and we are so thankful for all of the support from our new recruits from the Steam Community! We're already seeing lots [...]

Dev Log | Early Access + 0.041.1516

By |July 22nd, 2016|Categories: Hive Feed|

JUMPERS! Launching on Steam this week has been fantastic! It's exciting to get the game in its current form into the hands of our Kickstarter Backers and our new recruits from the Steam Community! Immediate [...]

New Boss! What to Expect from Early Access!

By |July 17th, 2016|Categories: Hive Feed|

Hey everyone! We’ve got a massive update for you and its coming in fast and loose as we’re neck deep in cramming every little improvement we can into the game prior to next week’s Early [...]

Gamma Ray, Quantum Blink, NPCs and Relics!

By |July 8th, 2016|Categories: Hive Feed|

ATTENTION JUMPERS! STEAM EARLY ACCESS DATE APPROACHES (JULY 20!!!) Don't forget to wish list the game on Steam and share it with your friends! Let's grow the JUMP CORPS! Here's another micro-update to get you [...]

New Level Building Stream, Jumper Skin, Weapon, Utility, NPCs & Relics!

By |July 1st, 2016|Categories: Hive Feed|

Less than a month till our STEAM EARLY ACCESS DATE (JULY 20!!!) Don't forget to wish list the game on Steam and share it with your friends! Let's grow the JUMP CORPS! Here's another micro-update [...]

June 2016

Gameplay Sneak Peek, NPCs, New Relics, Indy Pop Con!

By |June 24th, 2016|Categories: Hive Feed|

We're inching ever closer to our STEAM EARLY ACCESS DATE (JULY 20!!!) Here's another micro-update to get you psyched: Gameplay Sneak Peeks Online Backer Wall New NPCs New Relics Level building INDY POP CON  GAMEPLAY [...]

Gameplay Sneak Peek, FAQ Update, Level Building, More Relics, Indy POP CON!

By |June 14th, 2016|Categories: Hive Feed|

We're getting closer to our STEAM EARLY ACCESS DATE (JULY 20!!!) So the updates are going to come a bit more frequently and be a bit lighter. Here's what you have to look forward to [...]

May 2016

Early Access July 20th, Wii U FAQ, Scorcher Boss, Aliens and Weapons!

By |May 31st, 2016|Categories: Hive Feed|

Attention Jumpers! It's been a busy few weeks since the last update, and we have more good news to share with you! Here's what you have to look forward to in this HUGE update: Early [...]

April 2016

Harvester Boss Preview, Alien Art, Relic Lore, PAX EAST!

By |April 18th, 2016|Categories: Hive Feed|

Attention Jumpers! It's been a busy few weeks since the last update, and we have more good news to share with you! Here's what you have to look forward to in this update: Harvester Boss [...]

March 2016

Release Schedule, Team++, Relic Bonuses, and more!

By |March 8th, 2016|Categories: Hive Feed|

Attention Jumpers! We've got a lot of good news in this update, and some bad news. Mostly good though, so I hope you'll bear with us as we deliver it all. In this month's update: Release [...]

January 2016

Online Multiplayer Progress, Backer NPCs, Indie Spotlight!

By |January 20th, 2016|Categories: Hive Feed|

Happy 2016 Jumpers! This is it. This is the year of the JUMP! We’re super pumped to bring you this update because it shares the first look at one of our biggest and most important [...]

December 2015

Menus, Updated UI, and Press Coverage!

By |December 7th, 2015|Categories: Hive Feed|

Happy Holidays Jumpers! 'Tis the season to lock yourself indoors and sit in front of a computer screen... and we've certainly been getting plenty of screen-time working on Hive Jump! We've been hard at work [...]

October 2015

Rushes, Elites, and Hazards Galore!

By |October 6th, 2015|Categories: Hive Feed|

Attention Jumpers! September has come and gone, and it's time for us to stop and take a moment to show you all the cool stuff we've been working on! Here's what's in store for this [...]

September 2015

Hive Jump at the Nindies Lounge @ PAX Prime!

By |September 9th, 2015|Categories: Hive Feed|

Attention Jumpers! We are honored and excited to be hosted by Nintendo at PAX Prime 2015 as one of their #Nindies for the Wii U. You'll be able to come see us at the Nindie [...]

July 2015

Hive Threat System, New Environments, Public Forums!

By |July 21st, 2015|Categories: Hive Feed|

Attention Jumpers! Intel is being sent down from orbit: Here’s what we’ve been up to in July! New Mechanic: Hive Threat system responds to Jumper invasion! New Footage: Friday playtesting streams on most recent builds! [...]

Character Customization, Runabouts, NPCs and Relics!

By |July 6th, 2015|Categories: Hive Feed|

Attention Jumpers! October has come and gone, and we've done SO MUCH work on Hive Jump it's hard to keep track of it all! Here's what we've got to share with you in this update: [...]

June 2015

Crawling Walls and Mushroom Forests!

By |June 30th, 2015|Categories: Hive Feed|

Attention Jumpers! It's time for another monthly update from JUMP Corps HQ! Here's what we've got for you in this one: New AI: Swarming Drones New Environment: Mushroom Forest Concepts New Forums: Hive Jump Community [...]

April 2015

Utilities, Music Tracks and More!

By |April 2nd, 2015|Categories: Hive Feed|

Attention Jumpers! More info from the war effort incoming! It’s been TOO long jumpers. Usually we don’t let more than a month go by without getting in touch with you all, but we’ve been up [...]

August 2014

Hive Jump on Kickstarter!

By |August 6th, 2014|Categories: Hive Feed|

A sci-fi action platformer for 1-4 players blending run-and-gun gameplay with strategic campaigns. (PC/Mac/Linux and Wii U) Setting In the 24th century, humanity is at war with a hostile alien race. Outnumbered a million to [...]

March 2014

NEW ART IN PROGRESS!

By |March 8th, 2014|Categories: Hive Feed, Hive News|Tags: , , |

Our artists are working very hard to increase the visual appearance of the whole game. Over the past week, we’ve been increasing resolution of the soldiers, the backgrounds, the level tile sets and the décor [...]

See Hive Jump at GDC!

By |March 8th, 2014|Categories: Hive Feed, Hive News|Tags: , , |

Graphite Lab Studio Director Matt Raithel (@raitheoshow) will be at the Game Developers Conference MARCH 18th - 20th with a transponder backpack of his own. Okay, its just a regular backpack, but it will contain [...]

February 2014

Hive Jump Sneak Peeks for Local Game Devs

By |February 5th, 2014|Categories: Hive Feed, Hive News|Tags: , , |

We've been gearing up for the big announcement this week by getting local game developers to stop by and test out the game and review our plans for Kickstarter. It's been a lot of fun [...]

January 2014

Live Demo and Show

By |January 4th, 2014|Categories: Hive Feed, Hive News|Tags: , |

We had such a great night showing Hive Jump at the St. Louis Science Center! If you are a new visitor to the website and tested the game, make an account and leave your feedback [...]

Live Demo at the St. Louis Science Center

By |January 3rd, 2014|Categories: Hive Feed, Hive News|Tags: , |

We'll be giving the first public demo of HIVE JUMP at the SUPER GAME NIGHT this Friday at the St. Louis Science Center. Find us at the Dino Overlook (Main Building, First Floor) Demos and [...]